Article Focus: Multiplayer experience centered on relationship with brother and how the game caters to our competitive spirit as rivals and as teammates. Each of the 1-14 reasons contain context with the brother experience, so that is the overarching theme I’m pursuing: how For Honor can be a video game that emphasizes family values in the right context.
For Honor
1. Strengthening of brother bond
What the game does to us as a whole: strengthening our relationship via spending time with one another despite continental landmass. Playing together masks our past transgressions against each other and sets us up for further bonding down the road. We become a stronger team always pushing one another to victory despite being sometimes defeated.
2. elaborate Sibling rivalry
We love each other but the competitive aspect appears throughout the overall gameplay. We are competitive by nature and what this amounts to is a stronger team. There is room for dissatisfaction when beaten and satisfaction when won. Both are needed if any improvement is to be had, and that is what the rivalry is all about: improvement
3. Tag team fights
The 2 v 2 brawl is our specialty. We communicate as we kick ass “watch out, that bitch is coming to get you, I’m on my way!” “Oh, shit! The bastards are trying to double team be, get here quick!” You really have to be in the moment when the shit goes down.
4. the tense One on one duel bouts
My brother and I duel in a way that improves our skills so our enemies cannot fuck with us as much. Every duel is an intense test of skill and sometimes we goof off like brothers do and stage funny shit wherever we fight.
5. camaraderie built out of Ass kicking
the satisfaction of playing side by side and complimenting each other’s moves in the heat of battle. The playing brings us closer although we are separated by a ton of land mass with him being in California and me in Pennsylvania. Even when we lose camaraderie still exists.
6. Savage, violent Brutality
Examples of ultraviolent executions plus brother’s and my own reactions to the brutality. They can be explanations of disgust, hilarity, and acknowledgment of coolness when it does appear.
7. Psychological breakdown of opponents’ moves
Probing for weaknesses. Specifically mention duel mode and how my brother and I probe each other’s weaknesses. The same applies for other players when we adapt to the complex control scheme.
8. fighting with honor
Observing the unwritten rules of combat. Basically not being a dick to the players that fight with honor and letting brawls play out (2 v 2) after one of us kills a player without double teaming the remaining player
10. fighting with No Honor
Kill stealing (sibling rivalry aspect of “bitch, you stole my kill!”), triple or quadruple teaming. Fighting players, the two of us, that have no honor and subsequently kicking their asses or having our asses kicked.
11. players’ frequent Rage Quit
Bro and I annoying the hell out of other players with a combination of cheap ass conniving tactics and real skill. It’s funny to us.
12. Learning moves of opponent/bro via screen watching post death
Brothers learning from brothers after one dies and the camera can be focused to any team member’s perspective. This can be useful for devising new tactics and ways to circumvent any defenses an enemy might throw up in response.
13. Elaborate Taunts/gestures
jacking off gestures and pole grabbing pelvic thrusts. How this can be funny and also annoying. Two brothers participating with the jack off gestures create laughs and spark anger on occasion when overused by opponents.
14. just for fun: Inside Jokes
Pulling from TV and movies (Kung Pow and Kill Bill) as well as cursing in real life during each match to create a suitable environment for jokes to take place.